When I jump or throw or "put", I am imparting force over distance. That force may not be constant and the direction may not be either but at the end of force application I have imparted a net amount of work to an object (my own body, ball, shot). In the end, the object has an amount of kinetic energy
WNET=K=12mv2.
So, to state my illustration more technically, I am saying that, using an identical movement pattern, allowing only changes in speed of movement of my body, I cannot impart as much kinetic energy to a very light object as I can to a heavier, but still manageable object.
So, to establish the general invalidity of the assumption of equivalent force production under different loading we can put a 7.260 kg shot and a 190 g softball (or 146 g baseball) and determine the approximate amount of kinetic energy imparted. A little hitch would be the need to know the release angle. An interesting post on Brunel University's site (Shot Put Projection Angle) highlights that in practice the optimum release angle is not 45° but may be between 26° and 38° and and this is due to a biomechanical advantage favoring superior speed production in the horizontal direction.
Let's Pretend
Suppose we take a world record shot put of 23.12 m with a 7.260 kg shot, assume a 30° release angle and determine the kinetic energy imparted to the shot by the putter. Then we will make the very erroneous assumption that the same person would have been capable of imparting the same kinetic energy to a softball or baseball, using the same biomechanical movement pattern. We are expecting to get a ridiculous answer which will satisfy us that the assumption that we can do this is bogus.To determine the kinetic energy of the shot, I need to find the initial velocity. We use a few common kinematic equations. We can use the relationship between the vertical and horizontal velocity which is determined by the release angle, so that tanθ=vy/vx, where θ is the release angle. We neglect the effect of drag from the air. Taking X as the horizontal distance traveled by the shot, we have
X=vxtt=vytanθtt
and so
tt=tanθXvy.
Using the vertical displacement equation, we have
0=dR+vytt+12gt2t
0=dR+vy(tanθvyX)+12g(tanθvyX)2
0=dR+Xtanθ+gX2tan2θ2v2y
X2gtan2θ2v2y=−dR−Xtanθ
2v2y=−X2gtan2θdR+Xtanθ
vy=Xtanθ√−g2(dR+Xtanθ)
We have our velocity, vp of the shot put, then as vp=vycosθ.
Here's where we make our faulty assumption. (Faulty, because we are comparing objects of very different masses.) We take the kinetic energy the putter could generate on the shot and assume he can generate the same kinetic energy with a much smaller mass. Hence,
12mpv2p=12msv2s
and so
vs=vp√mpms.
Since we are assuming biomechanical identity, we use the same release angle giving us the vertical initial velocity of the softball, vsy
vsy=vssinθ√mpms.
and horizontal
vsx=vscosθ√mpms.
From here we proceed to determine how long the ball will be in the air. There will be a time to the peak tp and a time to drop td in the total time tt. For the time to peak we have
0=vsy+gtp
tp=−vsyg
From this we get our maximum height, hp
hp=dR+vsytp+12gt2p
=dR−v2sy2g
This allows us to find our time to drop from the displacement equation as
0=hp+12gt2d
td=√2hp−g
So, we can give an expression of our bogus displacement of the softball as a shot put by
Xsb=vsx(tp+td).
We can follow through these expressions to give output without spending the time to make a monster expression out of it. I looked at doing that briefly and it didn't look like there was much for cancellations that made the expression more tidy. So, there is no computation savings by combining the expression into one monster formula. Therefore, since I want a number, I will just put these expressions into maxima and crunch.
Here's the sequence of expressions in maxima:
theta: float(30 * %pi/180);
m_p: 7.260;
m_s: 0.190;
d_R: 2.0;
X_sp: 23.12;
g: -9.81;
v_y: X_sp * tan(theta) * sqrt(-g/(2*(d_R+X_sp*tan(theta))));
v_p: v_y / cos(theta);
v_s: v_p * sqrt(m_p/m_s);
v_sx: v_s * cos(theta);
v_sy: v_s * sin(theta);
t_p: -v_sy/g;
h_p: d_R - v_sy^2/(2*g);
t_d: sqrt(2*h_p/(-g));
X_sb: v_sx* (t_p + t_d);
The final answer comes out at about 259.52 m for a softball. Changing the mass to a baseball, gives 336.71 m.
Athletes who use biomechanically superior form to throw a baseball actually come in more about 136 m or so (Glen Gorbous).
So, if you're trying to use the human body to generate kinetic energy, there's a mass sweet spot somewhere. Too little mass and you just can't generate the speed. Too much mass and you can't move it at all. Somewhere in between is the optimum, if, for reasons unknown, you care about generating a lot of kinetic energy.